AI Insights · Timothy · April 2024
Top 5 Roguelike Games on iOS in New Zealand for Q1 2024
Discover the performance trends of the top 5 roguelike games on iOS in New Zealand during Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 roguelike games on the iOS platform in New Zealand showed varied performance trends in terms of downloads, revenue, and active users. Below is an overview of how each game fared, based on data from Sensor Tower.
RAID: Shadow Legends
Throughout Q1 2024, weekly revenue for RAID: Shadow Legends experienced fluctuations, peaking at approximately $7.3K in the final week of March. Weekly downloads were relatively low, with a notable decrease towards the end of the quarter, reaching a low of 26 downloads in mid-March. Active users showed a slight decline from 472 in early January to 393 by the end of March.
Hero Wars: Alliance RPG
Hero Wars: Alliance RPG saw a peak in weekly revenue of around $5.4K in early March, with revenue generally fluctuating throughout the quarter. The game started strong with 708 downloads in the first week of January but saw a significant drop, hitting a low of 47 downloads in mid-March. Active users also saw a decline, starting at 1.5K in January and dropping to 731 by the end of February, before recovering slightly to 1.2K by the end of March.
Diablo Immortal
Diablo Immortal experienced consistent weekly revenue, with a peak of about $4.6K in mid-January. Weekly downloads were relatively stable, ranging between 29 and 82 downloads throughout the quarter. Active users decreased slightly from 1.7K in early January to 1.4K by the end of March.
Top Heroes
Top Heroes, released at the end of January, saw a significant increase in weekly revenue, peaking at $6.5K in the final week of March. Downloads spiked to 1.8K in the first week of February but dropped significantly afterwards. Active users started at 397 and reached a high of 1.4K in early February, with some fluctuations throughout the quarter.
Legend of Mushroom
Legend of Mushroom, launched in early March, quickly gained traction with a peak weekly revenue of $11.3K in the final week of March. Downloads started strong at 2.7K in the first week but gradually decreased to 425 by the end of the month. Active users peaked at 3K in the second week of March before settling at 1.9K by the end of the month.
For more detailed insights and data, visit Sensor Tower.